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config.def.hpp
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/* See LICENSE file for copyright and license details. */
#include <array>
#include <string>
#include <vector>
/* appearance */
const unsigned int borderpx = 1; /* border pixel of windows */
const unsigned int gappx = 5; /* gaps between windows */
const unsigned int snap = 32; /* snap pixel */
const int showbar = 1; /* 0 means no bar */
const int topbar = 1; /* 0 means bottom bar */
const std::vector<std::string> fonts { "monospace:size=10" };
const char dmenufont[] = "monospace:size=10";
const char col_gray1[] = "#222222";
const char col_gray2[] = "#444444";
const char col_gray3[] = "#bbbbbb";
const char col_gray4[] = "#eeeeee";
const char col_cyan[] = "#005577";
const Theme<ColorScheme> colors {
.normal = {
.foreground = col_gray3,
.background = col_gray1,
.border = col_gray2,
},
.selected = {
.foreground = col_gray4,
.background = col_cyan,
.border = col_cyan,
},
};
/* tagging */
const std::array<std::string, 9> tags { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
const std::array<Rule, 2> rules = {{
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, 1, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, -1 },
}};
/* layout(s) */
const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
const int nmaster = 1; /* number of clients in master area */
const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
const std::array<Layout, 3> layouts = {{
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
}};
/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, []{view(1 << TAG);}}, \
{ MODKEY|ControlMask, KEY, []{toggleview(1 << TAG);}}, \
{ MODKEY|ShiftMask, KEY, []{tag(1 << TAG);}}, \
{ MODKEY|ControlMask|ShiftMask, KEY, []{toggletag(1 << TAG);}},
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
char spawnCommandMonitorID[2] = {'0', '\0'}; /* component of dmenurun, manipulated in spawn() */
Command dmenurun = { "dmenu_run", "-m", spawnCommandMonitorID, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4 };
Command terminal = { "st" };
void autostart() { spawn(terminal); }
Key keys[] = {
/* modifier key function */
{ MODKEY, XK_p, []{spawn(dmenurun);}},
{ MODKEY|ShiftMask, XK_Return, []{spawn(terminal);}},
{ MODKEY, XK_b, togglebar},
{ MODKEY, XK_j, []{focusstack(+1);}},
{ MODKEY, XK_k, []{focusstack(-1);}},
{ MODKEY, XK_i, []{incnmaster(+1);}},
{ MODKEY, XK_d, []{incnmaster(-1);}},
{ MODKEY, XK_h, []{setmfact(-0.05f);}},
{ MODKEY, XK_l, []{setmfact(+0.05f);}},
{ MODKEY, XK_Return, zoom},
{ MODKEY, XK_Tab, []{view(0);}},
{ MODKEY|ShiftMask, XK_c, killclient},
{ MODKEY, XK_t, []{setlayout(&layouts[0]);}},
{ MODKEY, XK_f, []{setlayout(&layouts[1]);}},
{ MODKEY, XK_m, []{setlayout(&layouts[2]);}},
{ MODKEY, XK_space, togglelayout},
{ MODKEY|ShiftMask, XK_space, togglefloating},
{ MODKEY, XK_0, []{view(~0u);}},
{ MODKEY|ShiftMask, XK_0, []{tag(~0u);}},
{ MODKEY, XK_comma, []{focusmon(-1);}},
{ MODKEY, XK_period, []{focusmon(+1);}},
{ MODKEY|ShiftMask, XK_comma, []{tagmon(-1);}},
{ MODKEY|ShiftMask, XK_period, []{tagmon(+1);}},
{ MODKEY, XK_minus, []{setgaps(-1);}},
{ MODKEY, XK_equal, []{setgaps(+1);}},
{ MODKEY|ShiftMask, XK_equal, []{setgaps(0);}},
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quit},
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
const std::array<Button, 11> buttons = {{
/* click event mask button function */
{ ClkLtSymbol, 0, Button1, [](int){togglelayout();}},
{ ClkLtSymbol, 0, Button3, [](int){setlayout(&layouts[2]);}},
{ ClkWinTitle, 0, Button2, [](int){zoom();}},
{ ClkStatusText, 0, Button2, [](int){spawn(terminal);}},
{ ClkClientWin, MODKEY, Button1, [](int){movemouse();}},
{ ClkClientWin, MODKEY, Button2, [](int){togglefloating();}},
{ ClkClientWin, MODKEY, Button3, [](int){resizemouse();}},
{ ClkTagBar, 0, Button1, view },
{ ClkTagBar, 0, Button3, toggleview },
{ ClkTagBar, MODKEY, Button1, tag },
{ ClkTagBar, MODKEY, Button3, toggletag },
}};