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Priority.cs
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Priority.cs
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using System;
using System.Collections.Generic;
using System.Text;
namespace BNSharp
{
/// <summary>
/// Specifies priorities for data handling.
/// </summary>
/// <remarks>
/// <para>When using BNSharp for a simple client, use of the Priority enumeration is optional. However, if you want
/// to develop something such as an extremely secure channel moderation client, it is highly recommended that you utilize both
/// the prioritized packet parsing engine and the prioritized event handler system.</para>
/// </remarks>
public enum Priority
{
/// <summary>
/// Specifies the highest priority. This enumeration value is 5.
/// </summary>
High = 3,
/// <summary>
/// Specifies the normal priority. This enumeration value is 3.
/// </summary>
Normal = 2,
/// <summary>
/// Specifies the lowest priority. This enumeration value is 1.
/// </summary>
Low = 1,
}
}