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hashmap.c
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hashmap.c
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/* Written by Nicolai H. Brand 2023 */
#include <string.h>
#include <stdlib.h>
#include <stdbool.h>
#include <stdint.h>
#include <assert.h>
//#ifdef HASHMAP_THREAD_SAFE
//# include <pthread.h>
//#endif
#include "hashmap.h"
static u32 hash_func(void *data, u32 size)
{
/* gigahafting kok (legger dermed ikke så mye lit til det) */
u32 A = 1327217885;
u32 k = 0;
for (u32 i = 0; i < size; i++)
k += (k << 5) + ((u8 *)data)[i];
return k * A;
}
static inline u8 hash_extra(u32 hash)
{
return (u8)(hash & ((1 << 8) - 1));
}
static inline void entry_free(struct hm_entry_t *entry)
{
free(entry->key);
if (entry->alloc_flag)
free(entry->value);
}
static inline void insert_entry(struct hm_entry_t *found, struct hm_entry_t *new)
{
//TODO: should we just set the value of found to be the value of new?
if (found->key != NULL)
free(found->key);
found->key = malloc(new->key_size);
memcpy(found->key, new->key, new->key_size);
/*
* if already alloced space is sufficient, use that
* if space is not sufficient, realloc
*/
if (!new->alloc_flag) {
if (found->alloc_flag)
free(found->value);
found->value = new->value;
} else {
if (!found->alloc_flag)
found->value = malloc(new->value_size);
else if (new->value_size > found->value_size)
found->value = realloc(found->value, new->value_size);
memcpy(found->value, new->value, new->value_size);
}
found->key_size = new->key_size;
found->value_size = new->value_size;
found->hash_extra = new->hash_extra;
found->alloc_flag = new->alloc_flag;
}
static int insert(struct hm_bucket_t *bucket, struct hm_entry_t *new)
{
/*
* Our hashmap implementation does not allow duplcate keys.
* Therefore, we cannot simply find the first empty entry and set the new entry here, we have
* to make sure the key we are inserting does not already exist somewhere else in the bucket.
* If we find a matching key, we simply override. If we do not find a matching entry, we
* insert the new entry in the first found empty entry.
*/
struct hm_entry_t *found = NULL;
bool override = false;
for (u8 i = 0; i < HM_BUCKET_SIZE; i++) {
//TODO må jeg ta peker?
struct hm_entry_t *entry = &bucket->entries[i];
if (entry->key != NULL && new->hash_extra == entry->hash_extra && new->key_size == entry->key_size) {
if (memcmp(new->key, entry->key, new->key_size) == 0) {
found = entry;
override = true;
break;
}
}
if (found == NULL && entry->key == NULL)
found = entry;
}
if (found == NULL)
return _HM_FULL;
insert_entry(found, new);
return override ? _HM_OVERRIDE : _HM_SUCCESS;
}
static struct hm_entry_t *get_from_bucket(struct hm_bucket_t *bucket, void *key, u32 key_size, u8 hash_extra)
{
struct hm_entry_t entry;
for (u8 i = 0; i < HM_BUCKET_SIZE; i++) {
entry = bucket->entries[i];
if (key_size == entry.key_size && hash_extra == entry.hash_extra) {
//TODO: instead of memcmp, use a function that exits if a byte is not equal
if (memcmp(key, entry.key, key_size) == 0)
return &bucket->entries[i];
}
}
return NULL;
}
static struct hm_entry_t *get_entry(struct hashmap_t *map, void *key, u32 key_size)
{
if (map->len == 0)
return NULL;
u32 hash = hash_func(key, key_size);
u32 idx = hash >> (32 - map->size_log2);
u8 extra = hash_extra(hash);
struct hm_bucket_t *bucket = &map->buckets[idx];
return get_from_bucket(bucket, key, key_size, extra);
}
void *hashmap_get(struct hashmap_t *map, void *key, u32 key_size)
{
struct hm_entry_t *entry = get_entry(map, key, key_size);
if (entry == NULL)
return NULL;
return entry->value;
}
static void re_insert(u32 size_log2, struct hm_bucket_t *buckets, struct hm_entry_t *entry)
{
u32 hash = hash_func(entry->key, entry->key_size);
u32 idx = hash >> (32 - size_log2);
insert(&buckets[idx], entry);
}
static void increase(struct hashmap_t *map)
{
// TODO: instead of moving all entries in one go, we can only move over some buckets
// and invalidate the rest and move them once necesary
map->size_log2++;
assert(map->size_log2 < 32);
int n_buckets = N_BUCKETS(map->size_log2);
struct hm_bucket_t *new_buckets = malloc(sizeof(struct hm_bucket_t) * n_buckets);
for (int i = 0; i < n_buckets; i++) {
//NOTE: trenger det å være en peker?
struct hm_bucket_t *bucket = &new_buckets[i];
/* set all entries to NULL */
for (u8 j = 0; j < HM_BUCKET_SIZE; j++) {
bucket->entries[j].key = NULL;
bucket->entries[j].alloc_flag = false;
}
}
/* move all entries into the new buckets */
int old_n_buckets = N_BUCKETS(map->size_log2 - 1);
for (int i = 0; i < old_n_buckets; i++) {
struct hm_bucket_t bucket = map->buckets[i];
for (u8 j = 0; j < HM_BUCKET_SIZE; j++) {
if (bucket.entries[j].key != NULL) {
re_insert(map->size_log2, new_buckets, &bucket.entries[j]);
entry_free(&bucket.entries[j]);
}
}
}
free(map->buckets);
map->buckets = new_buckets;
}
void hashmap_put(struct hashmap_t *map, void *key, u32 key_size, void *value, u32 val_size, bool alloc_flag)
{
double load_factor = (double)map->len / (N_BUCKETS(map->size_log2) * HM_BUCKET_SIZE);
if (load_factor >= 0.75)
increase(map);
u32 hash = hash_func(key, key_size);
u32 idx = hash >> (32 - map->size_log2);
u8 extra = hash_extra(hash);
struct hm_entry_t new = { key, value, key_size, val_size, extra, alloc_flag };
int rc = insert(&map->buckets[idx], &new);
if (rc == _HM_FULL) {
increase(map);
hashmap_put(map, key, key_size, value, val_size, alloc_flag);
}
if (rc == _HM_SUCCESS)
map->len++;
}
void hashmap_init(struct hashmap_t *map)
{
map->len = 0;
map->size_log2 = HM_STARTING_BUCKETS_LOG2;
int n_buckets = N_BUCKETS(map->size_log2);
map->buckets = malloc(sizeof(struct hm_bucket_t) * n_buckets);
for (int i = 0; i < n_buckets; i++) {
struct hm_bucket_t *bucket = &map->buckets[i];
/* set all entries to NULL */
for (u8 j = 0; j < HM_BUCKET_SIZE; j++) {
bucket->entries[j].key = NULL;
bucket->entries[j].alloc_flag = false;
}
}
}
bool hashmap_rm(struct hashmap_t *map, void *key, u32 key_size)
{
struct hm_entry_t *entry = get_entry(map, key, key_size);
if (entry == NULL)// || entry->value == NULL)
return false;
free(entry->key);
entry->key = NULL;
if (entry->alloc_flag) {
free(entry->value);
entry->alloc_flag = false;
}
map->len--;
return true;
}
void hashmap_free(struct hashmap_t *map)
{
int n_buckets = N_BUCKETS(map->size_log2);
for (int i = 0; i < n_buckets; i++) {
struct hm_bucket_t *bucket = &map->buckets[i];
/* set all entries to NULL */
for (u8 j = 0; j < HM_BUCKET_SIZE; j++) {
struct hm_entry_t *entry = &bucket->entries[j];
if (entry->key != NULL)
entry_free(entry);
}
}
free(map->buckets);
}