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rsScriptIntrinsic.cpp
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rsScriptIntrinsic.cpp
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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "rsContext.h"
#include "rsScriptIntrinsic.h"
#include <time.h>
using namespace android;
using namespace android::renderscript;
ScriptIntrinsic::ScriptIntrinsic(Context *rsc) : Script(rsc) {
mIntrinsicID = 0;
}
ScriptIntrinsic::~ScriptIntrinsic() {
if (mIntrinsicID != 0) {
mRSC->mHal.funcs.script.destroy(mRSC, this);
}
}
bool ScriptIntrinsic::init(Context *rsc, RsScriptIntrinsicID iid, Element *e) {
mIntrinsicID = iid;
mElement.set(e);
mSlots = new ObjectBaseRef<Allocation>[2];
mTypes = new ObjectBaseRef<const Type>[2];
rsc->mHal.funcs.script.initIntrinsic(rsc, this, iid, e);
return true;
}
bool ScriptIntrinsic::freeChildren() {
return false;
}
void ScriptIntrinsic::setupScript(Context *rsc) {
}
uint32_t ScriptIntrinsic::run(Context *rsc) {
rsAssert(!"ScriptIntrinsic::run - should not happen");
return 0;
}
void ScriptIntrinsic::runForEach(Context* rsc,
uint32_t slot,
const Allocation** ains,
size_t inLen,
Allocation* aout,
const void* usr,
size_t usrBytes,
const RsScriptCall* sc) {
rsc->mHal.funcs.script.invokeForEachMulti(rsc, this, slot, ains, inLen,
aout, usr, usrBytes, sc);
}
void ScriptIntrinsic::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) {
}
void ScriptIntrinsic::serialize(Context *rsc, OStream *stream) const {
}
RsA3DClassID ScriptIntrinsic::getClassId() const {
return (RsA3DClassID)0;
}
namespace android {
namespace renderscript {
RsScript rsi_ScriptIntrinsicCreate(Context *rsc, uint32_t id, RsElement ve) {
ScriptIntrinsic *si = new ScriptIntrinsic(rsc);
if (!si->init(rsc, (RsScriptIntrinsicID)id, (Element *)ve)) {
delete si;
return nullptr;
}
si->incUserRef();
return si;
}
}
}