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When playing with both Entity Model Features and Complementary Reimagined, a tint is improperly applied to any custom entity model. This occurs under any form of lighting, though it is most noticeable while under direct sunlight. The hue and saturation of this tint changes depending on the angle the player is looking, and disappears when looking completely straight and level.
For reference, I am playing on a 1.21 Fabric installation, using an Nvidia GPU, playing with the shader through iris. Though I am using more than these two mods, I've narrowed this issue down specifically to an interaction between EMF and CR. This is not an issue with iris itself, as I've tested this out with other shaders and have not encountered this bug. The bug also doesn't have anything to do with colored block lighting or advanced color lighting. All mods, texture packs, and shaders I've used were updated to 1.21.
Used the "Axolotl Villagers" resource pack as demonstration, though this bug affects all other packs I've used that contain custom entity models.
The text was updated successfully, but these errors were encountered:
When playing with both Entity Model Features and Complementary Reimagined, a tint is improperly applied to any custom entity model. This occurs under any form of lighting, though it is most noticeable while under direct sunlight. The hue and saturation of this tint changes depending on the angle the player is looking, and disappears when looking completely straight and level.
For reference, I am playing on a 1.21 Fabric installation, using an Nvidia GPU, playing with the shader through iris. Though I am using more than these two mods, I've narrowed this issue down specifically to an interaction between EMF and CR. This is not an issue with iris itself, as I've tested this out with other shaders and have not encountered this bug. The bug also doesn't have anything to do with colored block lighting or advanced color lighting. All mods, texture packs, and shaders I've used were updated to 1.21.
Used the "Axolotl Villagers" resource pack as demonstration, though this bug affects all other packs I've used that contain custom entity models.
The text was updated successfully, but these errors were encountered: