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2.3 kneeboard edit to-do list #653

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9 of 15 tasks
callmepartario opened this issue May 26, 2024 · 3 comments
Open
9 of 15 tasks

2.3 kneeboard edit to-do list #653

callmepartario opened this issue May 26, 2024 · 3 comments
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@callmepartario
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callmepartario commented May 26, 2024

quick fixes

  • 5-2 - fixes from drofseh (see comments below)
  • 5-7 - correct "Sttitudes" to "Altitudes"

1-5

  • add shrike seeker head keybind notes
  • Q: can we set the seeker head after a re-arm on the kneeboard as "unknown" (maybe print it in red)? this could prevent any mismatches, and would provide a complete lack of tone unless seeker heads were at least set to something.

3-5

  • Condense gun performance altitude-scale to half size.

3-6 (new Shrike page)

  • Armed AGM-45s seek and fire in station order: 1, 5, 2, 4
  • Seeker heads can be set in the mission editor. If you rearm, confirm the seeker in your loadout before takeoff - 1-5
  • Add seeker heads vs. corresponding radars
  • Confirm SEAD instant action mission assigns proper seeker heads for SAM units the player is expected to destroy.

3-7

  • update page 3-6 references across manual to new page ID

5-3

other

  • illumination rockets - how far/long do they travel before illumination
  • CBU info redux? anything different to note, or deployment notes to add?

binaries

  • add page 3-7 to lua pages
  • all kneeboard page images updated
  • PDF manual updated
@Drofseh
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Drofseh commented May 28, 2024

Pre-Taxi 9. B. Check Angle Reading

121 0 ± 2° should be 0 ± 2°

@Drofseh
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Drofseh commented May 28, 2024

Pre-Taxi 13. B. Night CVN

I believe Excepting LANDING LIGHT should be Excepting TAXI LIGHT

@callmepartario
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thanks, will add this on my to-do.

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