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Enhancement: Volume in Control Options #516
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I don't think it'd be THAT easy to configure the volume controls like that. The volume setter is integrated directly into HaxeFlixel, so it's likely using FlxG to check which keys are being pressed. |
We have our own flixel fork remember |
hold up lemme make an addon for this |
its base Flixel not CodenameEngine. its found in SoundFrontEnd and |
Ah, I somehow forgot that most of Codename Engine is using forks, so things are different. It's at least good that it can be implemented in the fork. |
Here ya go @BudderCobi |
okay what the fuck, how did we never think of adding this😭 |
lol |
Probably because of the horse comedically shaped like Zeus. (/j) Seriously, though, I'm also unsure. |
Add the volume buttons to the Options>Controls menu.
Just a personal request.
I like to have my back button be Numpad0 and I typically change the mute button to backspace to compensate for the whole "muting my game" thing.
(I play with arrow keys, so it makes it easier so I don't have to move my hands as much.)
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