Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Suggestion: Make guessing more dangerous. #1

Open
mborus opened this issue Jul 24, 2020 · 0 comments
Open

Suggestion: Make guessing more dangerous. #1

mborus opened this issue Jul 24, 2020 · 0 comments
Assignees
Labels
enhancement New feature or request

Comments

@mborus
Copy link
Contributor

mborus commented Jul 24, 2020

mborus: "hey, I have a suggestion for a rule change of word peril for future events
for today it may be too late."

CodeMouse92 "WHat's that?"

mborus: "the suggestion is that you lose all points gained in your turn by guessing a wrong letter (and pay the penalty, too)
so if you then guess 4 letters but don't know the word, you need to pass or risk more."

CodeMouse92 "I really like that. Def too late to implement this round, but I can do that later! It works better."

mborus: "with that rule change the game would be more dangerous and less like wheel of fortune"

update: timeout should not lose you the amount and maybe every next letter should be worth 100 points more to encourage risk taking

update2: after thinking about this for a bit, no, next letters should not be worth more. keeping control of the board is good enough

@CodeMouse92 CodeMouse92 added the enhancement New feature or request label Jul 25, 2020
@CodeMouse92 CodeMouse92 self-assigned this Jul 25, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants