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Chainlink fence's odd yields when hacksawed #57251

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FayFlightee opened this issue Apr 29, 2022 · 3 comments · Fixed by #57602
Closed

Chainlink fence's odd yields when hacksawed #57251

FayFlightee opened this issue Apr 29, 2022 · 3 comments · Fixed by #57602
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(S1 - Need confirmation) Report waiting on confirmation of reproducibility

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@FayFlightee
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Describe the bug

When using hacksaw's cut up metal on chainlink fence, you get pipes and chunks of steel. Quite an amount, even.

Steps to reproduce

  1. Get hacksaw
  2. find chainlink fence
  3. use the hacksaw's cut up metal on the said fence

Expected behavior

Would've expected it to yield wires instead.

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19044.1645 (21H2)
  • Game Version: 3e81ac1 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    No Fungal Growth [no_fungal_growth],
    Bionic Professions [package_bionic_professions],
    No Rail Stations [No_Rail_Stations],
    SpeedyDex [speedydex],
    Stats Through Kills [stats_through_kills]
    ]

Additional context

No response

@github-actions github-actions bot added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Apr 29, 2022
@Night-Pryanik
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That's strange, #56160 should've fixed this.

@FayFlightee
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That's strange, #56160 should've fixed this.

...I forgor to update

@FayFlightee
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Fairly recently updated and this appears to still be an issue there.

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2 participants