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Looks like the same problem as #54765 I guess? Replacing f_burdock with t_region_tree. idk its late, i can't words.
DEBUG : In update mapgen mx_Trapdoor_spider_den on field, setting terrain to t_region_tree (from t_grass_dead) at (1,7) when furniture was f_burdock. Resolve this either by removing the terrain from this mapgen, adding suitable removal commands to the mapgen, or by adding a suitable flag to the innermost mapgen: either ERASE_ALL_BEFORE_PLACING_TERRAIN if you wish terrain to replace everything previously on the tile or ALLOW_TERRAIN_UNDER_OTHER_DATA if you wish the other items to be preserved
FUNCTION : virtual void jmapgen_terrain::apply(const mapgendata&, const jmapgen_int&, const jmapgen_int&, const string&) const
FILE : src/mapgen.cpp
LINE : 2573
VERSION : 761fb51
Steps to reproduce
do some worldgen?
Expected behavior
i'd like these errors to stop. i'd be happy to go through and set up these new flags if someone could show me how they work
Describe the bug
Looks like the same problem as #54765 I guess? Replacing f_burdock with t_region_tree. idk its late, i can't words.
DEBUG : In update mapgen mx_Trapdoor_spider_den on field, setting terrain to t_region_tree (from t_grass_dead) at (1,7) when furniture was f_burdock. Resolve this either by removing the terrain from this mapgen, adding suitable removal commands to the mapgen, or by adding a suitable flag to the innermost mapgen: either ERASE_ALL_BEFORE_PLACING_TERRAIN if you wish terrain to replace everything previously on the tile or ALLOW_TERRAIN_UNDER_OTHER_DATA if you wish the other items to be preserved
FUNCTION : virtual void jmapgen_terrain::apply(const mapgendata&, const jmapgen_int&, const jmapgen_int&, const string&) const
FILE : src/mapgen.cpp
LINE : 2573
VERSION : 761fb51
Steps to reproduce
do some worldgen?
Expected behavior
i'd like these errors to stop. i'd be happy to go through and set up these new flags if someone could show me how they work
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
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