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Crash when reached X number of modifications on vehicle. #11108
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Well, huh. 40d0d68 is about 7 days old, and it's not unlikely one of the 135 commits (excluding merges) since then fixed it. Equally, though, nothing comes to mind that would've had an effect. Try to reproduce it in the latest (unmodified, too -- your "dirty" version could contain anything, for all we know) and report back. You should always be doing so anyway, since it helps neither us nor you if you report issues that are already fixed. |
It still happens in "0.B-3044-geb53449-dirty" My version dirty because of the following:
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I can get the savegame to a 1.6M compressed tarball. Let me know where I can email/upload if that helps. |
Here is the backtrace from gdb, maybe it could help?
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I am starting to suspect this has nothing to do with composite armor but actually the X number of modifications you can do on a vehicle maybe? It seems to happen now regardless what modification I try do to the truck. |
I'm wondering if it has something to do with the amount of time spent, the
error is pointing at something in the active item handling code.
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I was getting this crash too. I suspect it's a problem with GCC 4.7's debugging headers. I couldn't get this to happen when I compiled with GCC 4.9. |
I can confirm bdragon28's advice when I recompiled with GCC 4.9 the crash does not happen. So I think we can close this if there are no objections. |
I have a Semi truck which I have been adding on composite armor but it seems if I add too many the game crashes.
I am running version "0.B-2849-g40d0d68-dirty"
The console shows this when it crashes:
/usr/include/c++/4.7/debug/safe_iterator.h:173:error: attempt to copy-
construct an iterator from a singular iterator.
Objects involved in the operation:
iterator "this" @ 0x0x3e5dff8 {
type = N11__gnu_debug14_Safe_iteratorINSt9__cxx199814_List_iteratorI4itemEENSt7__debug4listIS3_SaIS3_EEEEE (mutable iterator);
state = singular;
}
iterator "other" @ 0x0x5d29688 {
type = N11__gnu_debug14_Safe_iteratorINSt9__cxx199814_List_iteratorI4itemEENSt7__debug4listIS3_SaIS3_EEEEE (mutable iterator);
state = singular;
}
Aborted
If it will help I can compress and upload the savegame to reproduce the crash. Alternatively if you just want me to test against a specific version send me the git checkout url and I'll test against that.
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