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Shooting.userprefs
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Shooting.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Basic Third Person Controller\Resources\Scripts\LoginControl.cs">
<Files>
<File FileName="Assets\Third Person Controller\Editor\Builders\CharacterBuilder.cs" Line="1" Column="1" />
<File FileName="Assets\MovementAnimsetPro\readme.txt" Line="1" Column="1" />
<File FileName="Assets\Basic Third Person Controller\Resources\Scripts\Player\PlayerBehaviour.cs" Line="1" Column="1" />
<File FileName="Assets\Basic Third Person Controller\Resources\Scripts\GameManager.cs" Line="43" Column="1" />
<File FileName="Assets\Basic Third Person Controller\Resources\Scripts\LoginControl.cs" Line="81" Column="27" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>