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Seems like the easiest way to do this is to take a screenOverlayContainer in the KMLDataSource options and put images in there if it is provided, and no-op if it is not. Unsure if this handles "dynamic" overlays, which may or may not be a thing.
The text was updated successfully, but these errors were encountered:
At first glance, it does look like it's possible to have a screen overlay that turns on/off or otherwise changes based on the animation time. This doesn't necessarily need to be in a MVP implementation but something we should be aware of.
Related to / part of #873 - breaking this out since I'm actively working on this (see the
screen-overlay
branch).CC @hpinkos @mramato and @IanLilleyT from preliminary discussion of this.
Seems like the easiest way to do this is to take a
screenOverlayContainer
in theKMLDataSource
options and put images in there if it is provided, and no-op if it is not. Unsure if this handles "dynamic" overlays, which may or may not be a thing.The text was updated successfully, but these errors were encountered: