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There's some assumptions in the code that triangle winding will support display as a LINES primitive which seem unlikely with real world data. e.g. in the sandcastle
The text was updated successfully, but these errors were encountered:
I'm marking this as an enhancement because I think the current debugWireframe mode is intended for debug purposes, and a nicer looking wireframe for presentation would need a different technique.
There's some assumptions in the code that triangle winding will support display as a LINES primitive which seem unlikely with real world data. e.g. in the sandcastle
The text was updated successfully, but these errors were encountered: