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Removal of point entities broken #7381

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UniquePanda opened this issue Dec 4, 2018 · 2 comments
Closed

Removal of point entities broken #7381

UniquePanda opened this issue Dec 4, 2018 · 2 comments

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@UniquePanda
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UniquePanda commented Dec 4, 2018

Removal of point entities from the viewer is broken after calling viewer.flyTo() or viewer.zoomTo():
Sandcastle Example
(Edit: It's not the flyTo method, see my comment below)

point_entities_removal

After removing the entities from the viewer they get "stacked" in the center of the screen and stay there if flyTo/zoomTo was called before the removal.
As far as I have tested it doesn't matter what the target of the flyTo/zoomTo method is and how many points are added to the scene. Other entity types seems to be not affected.

I might have a look at it but from a first glance at the correspoding code I think someone else might be faster with fixing this ;)

@UniquePanda
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I just found out that my first impression was wrong. It is not the flyTo/zoomTo method that's causing the problem (will edit the title).

The example i gave above can also reproduce the error without using the flyTo method, but it's harder to achieve. You have to zoom in to where the point were and then zoom out again. Gif (without using viewer.flyTo()):
entities_removal

@UniquePanda UniquePanda changed the title flyTo/zoomTo method breaks removal of point entities Removal of point entities broken Dec 4, 2018
@UniquePanda
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And with knowing the right problem I found the already existing issue for this: #7031
Closing this issue then ;)

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