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"3dtile model adjust angle for tileset" how to do it #7166
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just adjust it,because the building is crooked....... the tileset_test is that: var tileset_test = cesiumLayer.getCesiumScene().primitives.add(new Cesium.Cesium3DTileset( tileset_test.readyPromise.then(function () { |
Hello @binfenshijie, yes you should be able to set the tileset modelMatrix to place the tileset var tileset = viewer.scene.primitives.add(new Cesium.Cesium3DTileset({
url: 'tileset/url'
}));
tileset.readyPromise.then(function(tileset) {
tileset.modelMatrix = // compute model matrix
}).otherwise(function(error) {
console.log(error);
}); We have a tileset position tool for positioning tilesets tiled on Cesium ion. Find out more at https://www.cesium.com |
Given that this sounds like a regression, this might be related to #6755 (comment) and |
yes, same question.... but i really can not understand the English better....
|
any one can help????@lilleyse |
@binfenshijie sorry we don't have a fix for this yet. The only workaround at the moment involves modifying the Cesium source code. The code change is described here: #6755 (comment). |
get it |
example:
http://cesium.xin/wordpress/archives/106
but now it do not work for 1.4 or heigher
now how to do it
thanks
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