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Imagery stops loading when changing terrain in request render mode #6193
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@ggetz any ideas here? Let me know if you have trouble reproducing it |
@hpinkos I can reproduce, but I need to take a closer look to see what's causing this. |
@ggetz while it's not as bad, I'm definitely still seeing problems with this. Please look into it further for next release. Thanks! |
@hpinkos can you list steps to still reproduce this. I know we fixed the initial issue, but we should really fix this completely as reliability is really important when using requestRender. |
@mramato I'll have to trace what's going on in composer to figure out a way to reliably reproduce it. It's really easy to reproduce in that application but difficult to reproduce with the sandcastle example I put together. |
This likely won't make it into 1.44 but I've leave the next release label. |
Sorry, didn't have time to look into it this month |
I think this will need to be bumped to next month, I need the steps to reproduce this. |
@hpinkos Could you take a look at providing steps to reproduce? |
@ggetz yes, this is next on my list as soon as I wrap up the few features I'm working on |
Probably not going to have a chance to look at this for the July release, but I'll have a reproducible example ASAP so we can fix this for the August release |
Well, I actually can't reproduce this anymore. @mramato reopen this if you still see it |
Easiest way to reproduce
Disable terrain
button until the imagery stops loading in (usually 2-5 clicks)Enable terrain
buttonI wasn't able to reproduce this when
requestRenderMode: false
, so it seems to be related to those changes.It seems like it might be related to changing the terrain before all imagery tiles are loaded, but I'm not sure.
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