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cesium1.36 Model transparency #5731
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Would you be able to send over the model? That will help for debugging this. |
I'm also observing this issue. When globe is on, depth test appears to be disabled for translucent geometry only. If you have our OfficeBuilding data set, that one exhibits it - or I can send a simpler test case. |
@pmconne It seems like this is caused by the recent architectural changes that allowed classification primitives to work on 3D Tiles - see #5676 for more context. Now the globe and opaque 3D Tiles are rendered together into the same depth buffer, and their depth is cleared after classification primitives are rendered. This causes the red cylinder, which is in the translucent pass, to not depth test against anything. For the time being our recommendation is to set |
Thanks @lilleyse , scene.globe.depthTestAgainstTerrain=true Display normal |
@lilleyse vector layer Will the next release increase? |
It's unlikely that vector tiles will be ready by the next release. Or do you mean something else? |
Thanks @lilleyse We refer to mapbox vector label and vector line , I wonder if Cesium will increase next release? |
Reopening to investigate @pmconne's use case when the globe is off. |
Pushing post 1.41 release. @bagnell please still look at this soon, thanks! |
@bagnell this area looks questionable |
Or wait, I guess they're intersecting so that would be correct |
I'm going to close this. I got the same results @bagnell did |
cesium1.36
cesium1.35
Find a problem, cesium1.36 The model becomes transparent,cesium1.35 Display normal
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