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Orthographic projection calls pickPosition to determine the correct frustum width. ScreenSpaceCameraController also calls it in pickGlobe. Additionally app code may be calling it multiple times per frame. Since this is an expensive operations that causes a CPU/GPU sync, it may be good to cache the pickPosition results per frame, or over multiple frames.
The text was updated successfully, but these errors were encountered:
Orthographic projection calls
pickPosition
to determine the correct frustum width.ScreenSpaceCameraController
also calls it inpickGlobe
. Additionally app code may be calling it multiple times per frame. Since this is an expensive operations that causes a CPU/GPU sync, it may be good to cache thepickPosition
results per frame, or over multiple frames.The text was updated successfully, but these errors were encountered: