-
Notifications
You must be signed in to change notification settings - Fork 3.5k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Terrain optimizations #446
Labels
Comments
ghost
assigned kring
Jan 9, 2013
I think these can all wait until after the merge to master. |
But they're all soooooooooooo cool! OK, you are right. |
Are all of these items on the terrain roadmap? Can we close this? |
I'm not sure what "optimize water shader" entails exactly, but the others are now included on the roadmap. |
Sounds like something I said but given it's not concrete, we'll close this. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
From our Santa experience:
@kring which of these are reasonable before merging into master? There's a chance I can support the last one.
The text was updated successfully, but these errors were encountered: