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@bagnell here's the bug we were talking about yesterday, not sure if you have a better test case (this one requires @tfili's entity-terrain branch.
Run the below code in Sandcastle and then hit the "Bug" button. Right-click zoom in and out of the rectangle (without rotating) and you will see obvious visual artifacts as the ground primitive seemingly changes size/shape as you zoom. I believe @bagnell said this is a multi-frustum related issue.
@bagnell here's the bug we were talking about yesterday, not sure if you have a better test case (this one requires @tfili's
entity-terrain
branch.Run the below code in Sandcastle and then hit the "Bug" button. Right-click zoom in and out of the rectangle (without rotating) and you will see obvious visual artifacts as the ground primitive seemingly changes size/shape as you zoom. I believe @bagnell said this is a multi-frustum related issue.
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