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@bagnell this is new in 1.17 perhaps due to the quantization. It happens for ellipsoid and terrain tiles.
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@pjcozzi I would love to work on this issue, but I am new to webGL. Can I work on it?
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Thanks for the interest in contributing, @kepta! I don't think this is a good beginner issue. For ideas, check out: https://github.com/AnalyticalGraphicsInc/cesium/blob/master/CONTRIBUTING.md#getting-started-contributing
@bagnell can you still look at this for 1.18 (on Monday)?
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@bagnell this is new in 1.17 perhaps due to the quantization. It happens for ellipsoid and terrain tiles.
The text was updated successfully, but these errors were encountered: