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I noticed both in the camera move events example and via #2838 that the camera inertia takes several seconds to finish after the user lets go of the mouse. It seems it continues to move a minuscule amount < 1 meter for several seconds. This greatly decreases the usefulness of the move events because it creates what is perceived as lag. We should shorten the inertia or have a cut off that once the inertia is less than a certain amount, we just stop.
The text was updated successfully, but these errors were encountered:
I noticed both in the camera move events example and via #2838 that the camera inertia takes several seconds to finish after the user lets go of the mouse. It seems it continues to move a minuscule amount < 1 meter for several seconds. This greatly decreases the usefulness of the move events because it creates what is perceived as lag. We should shorten the inertia or have a cut off that once the inertia is less than a certain amount, we just stop.
The text was updated successfully, but these errors were encountered: