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In the picking sandcastle example, replace line 143 (scene.pick(....)) with
var pickedObject = scene.drillPick(movement.endPosition)[0];
The position returned by scene.pickPosition is incorrect. (For this demo, the height is negative).
I'm pretty sure it's picking the ellipsoid instead of the model.
The text was updated successfully, but these errors were encountered:
In the picking sandcastle example, replace line 143 (
scene.pick(....)
) withThe position returned by
scene.pickPosition
is incorrect. (For this demo, the height is negative).I'm pretty sure it's picking the ellipsoid instead of the model.
The text was updated successfully, but these errors were encountered: