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In 1.123, intermittent depth test failure or z-fighting issue. Not present in <1.122, unsure if it was introduced in 1.122 or 1.123. Goes away if viewer.scene.globe.depthTestAgainstTerrain is set to true.
Reproduction steps
Open sandcastle, track GeoEye-1, see the primitives show through the globe.
Maybe, however here it is on mobile using an iPhone 14 Pro Max. I have not tried it on Windows. Track one of the satellites and see if that makes a difference.
It definitely did not do this prior to 1.122, some of the recent shader / pipeline work would be my guess.
What happened?
In 1.123, intermittent depth test failure or z-fighting issue. Not present in <1.122, unsure if it was introduced in 1.122 or 1.123. Goes away if
viewer.scene.globe.depthTestAgainstTerrain
is set to true.Reproduction steps
Open sandcastle, track GeoEye-1, see the primitives show through the globe.
Sandcastle example
https://sandcastle.cesium.com/?src=CZML.html&label=DataSources
Environment
Browser: Version 131.0.6778.85 (Official Build) (64-bit)
CesiumJS Version: 1.123.1
Operating System: Pop!_OS 22.04 LTS
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