Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Clouds don't work with WebGL2 #10911

Closed
sanjeetsuhag opened this issue Nov 17, 2022 · 2 comments
Closed

Clouds don't work with WebGL2 #10911

sanjeetsuhag opened this issue Nov 17, 2022 · 2 comments

Comments

@sanjeetsuhag
Copy link
Contributor

As demonstrated in this Sandcastle, CloudCollection does not work when WebGL 2 is enabled due to a shader compilation error:

RuntimeError: Fragment shader failed to compile.  Compile log: ERROR: 0:5: '=' : global variable initializers must be constant expressions
ERROR: 0:6: '=' : global variable initializers must be constant expressions
@ggetz
Copy link
Contributor

ggetz commented Nov 17, 2022

@sanjeetsuhag Is this a duplicate of #10739?

@sanjeetsuhag
Copy link
Contributor Author

Ah, yep. It's a duplicate. Seems like #10739 is also a duplicate of #10064. I'll close the duplicates in favor of the oldest one.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants