diff --git a/Apps/Sandcastle/gallery/Particle System.html b/Apps/Sandcastle/gallery/Particle System.html index 6ddf0830a981..5f8bcaa85361 100644 --- a/Apps/Sandcastle/gallery/Particle System.html +++ b/Apps/Sandcastle/gallery/Particle System.html @@ -137,8 +137,8 @@ diff --git a/CHANGES.md b/CHANGES.md index 5b6d2a60354e..1d0da93ac3cb 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -36,6 +36,7 @@ Change Log * Added support for vertex shader uniforms when `tileset.colorBlendMode` is `MIX` or `REPLACE`. [#5874](https://github.com/AnalyticalGraphicsInc/cesium/pull/5874) * Added separate file for the Cesium [Code of Conduct](https://github.com/AnalyticalGraphicsInc/cesium/blob/master/CODE_OF_CONDUCT.md). [#6129](https://github.com/AnalyticalGraphicsInc/cesium/pull/6129) * Fixed applying a translucent style to a point cloud tileset. [#6113](https://github.com/AnalyticalGraphicsInc/cesium/pull/6113) +* Fixed Sandcastle Particle System example for better visual [#6132](https://github.com/AnalyticalGraphicsInc/cesium/pull/6132) ### 1.41 - 2018-01-02