From edc52227b2ac0eff214ac7628e958f0585ea53f1 Mon Sep 17 00:00:00 2001 From: hpinkos Date: Mon, 3 Dec 2018 14:29:24 -0500 Subject: [PATCH] Fixes #7364 --- CHANGES.md | 1 + Source/DataSources/DynamicGeometryUpdater.js | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGES.md b/CHANGES.md index ea65b164655a..f4e357fdee66 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -19,6 +19,7 @@ Change Log ##### Fixes :wrench: * Fixed issue causing polyline to look wavy depending on the position of the camera [#7209](https://github.com/AnalyticalGraphicsInc/cesium/pull/7209) * Fixed an issue where polylines intersecting the near plane would cause blinking. [#6955](https://github.com/AnalyticalGraphicsInc/cesium/pull/6955) +* Fixed translucency issues for dynamic geometry entities. [#7364](https://github.com/AnalyticalGraphicsInc/cesium/issues/7364) ### 1.51 - 2018-11-01 diff --git a/Source/DataSources/DynamicGeometryUpdater.js b/Source/DataSources/DynamicGeometryUpdater.js index 9592c73811db..bb41d04fe3ab 100644 --- a/Source/DataSources/DynamicGeometryUpdater.js +++ b/Source/DataSources/DynamicGeometryUpdater.js @@ -107,7 +107,7 @@ define([ if (isColorAppearance) { appearance = new PerInstanceColorAppearance({ closed: closed, - flat : !(onTerrain && geometryUpdater._supportsMaterialsforEntitiesOnTerrain) + flat : onTerrain && !geometryUpdater._supportsMaterialsforEntitiesOnTerrain }); } else { var material = MaterialProperty.getValue(time, fillMaterialProperty, this._material);