diff --git a/Source/Scene/Label.js b/Source/Scene/Label.js
index 659e7c957a71..44f47ce2bc04 100644
--- a/Source/Scene/Label.js
+++ b/Source/Scene/Label.js
@@ -63,6 +63,7 @@ define([
*
* @alias Label
* @internalConstructor
+ * @class
*
* @exception {DeveloperError} translucencyByDistance.far must be greater than translucencyByDistance.near
* @exception {DeveloperError} pixelOffsetScaleByDistance.far must be greater than pixelOffsetScaleByDistance.near
diff --git a/Source/Scene/LabelCollection.js b/Source/Scene/LabelCollection.js
index 47f3f03da662..53173f2954de 100644
--- a/Source/Scene/LabelCollection.js
+++ b/Source/Scene/LabelCollection.js
@@ -599,7 +599,7 @@ define([
* calling update
.
*
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
- * @memberOf {LabelCollection.prototype}
+ *
*
* @example
* // Example 1: Add a label, specifying all the default values.
@@ -660,7 +660,7 @@ define([
* {@link Label#show} instead of removing and re-adding the label.
*
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
- * @memberOf {LabelCollection.prototype}
+ *
*
* @example
* var l = labels.add(...);
@@ -689,7 +689,7 @@ define([
* from a collection and then add new ones than to create a new collection entirely.
*
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
- * @memberOf {LabelCollection.prototype}
+ *
*
* @example
* labels.add(...);
@@ -716,7 +716,7 @@ define([
* @returns {Boolean} true if this collection contains the label, false otherwise.
*
* @see LabelCollection#get
- * @memberOf {LabelCollection.prototype}
+ *
*/
LabelCollection.prototype.contains = function(label) {
return defined(label) && label._labelCollection === this;
@@ -738,7 +738,7 @@ define([
* operation is performed.
*
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
- * @memberOf {LabelCollection.prototype}
+ *
*
* @example
* // Toggle the show property of every label in the collection
@@ -762,7 +762,7 @@ define([
/**
* @private
- * @memberOf {LabelCollection.prototype}
+ *
*/
LabelCollection.prototype.update = function(frameState) {
var billboardCollection = this._billboardCollection;
@@ -845,7 +845,7 @@ define([
* isDestroyed
will result in a {@link DeveloperError} exception.
*
* @returns {Boolean} True if this object was destroyed; otherwise, false.
- * @memberOf {LabelCollection.prototype}
+ *
* @see LabelCollection#destroy
*/
LabelCollection.prototype.isDestroyed = function() {
@@ -861,7 +861,7 @@ define([
* assign the return value (undefined
) to the object as done in the example.
*
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
- * @memberOf {LabelCollection.prototype}
+ *
*
* @example
* labels = labels && labels.destroy();