diff --git a/Source/Scene/Label.js b/Source/Scene/Label.js index 659e7c957a71..44f47ce2bc04 100644 --- a/Source/Scene/Label.js +++ b/Source/Scene/Label.js @@ -63,6 +63,7 @@ define([ * * @alias Label * @internalConstructor + * @class * * @exception {DeveloperError} translucencyByDistance.far must be greater than translucencyByDistance.near * @exception {DeveloperError} pixelOffsetScaleByDistance.far must be greater than pixelOffsetScaleByDistance.near diff --git a/Source/Scene/LabelCollection.js b/Source/Scene/LabelCollection.js index 47f3f03da662..53173f2954de 100644 --- a/Source/Scene/LabelCollection.js +++ b/Source/Scene/LabelCollection.js @@ -599,7 +599,7 @@ define([ * calling update. * * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called. - * @memberOf {LabelCollection.prototype} + * * * @example * // Example 1: Add a label, specifying all the default values. @@ -660,7 +660,7 @@ define([ * {@link Label#show} instead of removing and re-adding the label. * * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called. - * @memberOf {LabelCollection.prototype} + * * * @example * var l = labels.add(...); @@ -689,7 +689,7 @@ define([ * from a collection and then add new ones than to create a new collection entirely. * * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called. - * @memberOf {LabelCollection.prototype} + * * * @example * labels.add(...); @@ -716,7 +716,7 @@ define([ * @returns {Boolean} true if this collection contains the label, false otherwise. * * @see LabelCollection#get - * @memberOf {LabelCollection.prototype} + * */ LabelCollection.prototype.contains = function(label) { return defined(label) && label._labelCollection === this; @@ -738,7 +738,7 @@ define([ * operation is performed. * * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called. - * @memberOf {LabelCollection.prototype} + * * * @example * // Toggle the show property of every label in the collection @@ -762,7 +762,7 @@ define([ /** * @private - * @memberOf {LabelCollection.prototype} + * */ LabelCollection.prototype.update = function(frameState) { var billboardCollection = this._billboardCollection; @@ -845,7 +845,7 @@ define([ * isDestroyed will result in a {@link DeveloperError} exception. * * @returns {Boolean} True if this object was destroyed; otherwise, false. - * @memberOf {LabelCollection.prototype} + * * @see LabelCollection#destroy */ LabelCollection.prototype.isDestroyed = function() { @@ -861,7 +861,7 @@ define([ * assign the return value (undefined) to the object as done in the example. * * @exception {DeveloperError} This object was destroyed, i.e., destroy() was called. - * @memberOf {LabelCollection.prototype} + * * * @example * labels = labels && labels.destroy();