diff --git a/CHANGES.md b/CHANGES.md index 8179a3a63e1d..d609abbb87ba 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -5,6 +5,7 @@ Change Log * Fixed a bug that caused non-base imagery layers with a limited `rectangle` to be stretched to the edges of imagery tiles. [#416](https://github.com/AnalyticalGraphicsInc/cesium/issues/416) * Fixed rendering polylines with duplicate positions. [#898](https://github.com/AnalyticalGraphicsInc/cesium/issues/898) +* Worked around a shader compilation regression in Firefox 33 and 34 by falling back to a less precise shader on those browsers. [#2197](https://github.com/AnalyticalGraphicsInc/cesium/issues/2197) * Added support to the `CesiumTerrainProvider` for handling terrain tiles that define more than 64k vertices. * Added `Primitive.compressVertices`. When true, the geometry vertices are compressed, which will save memory. * Upgraded topojson from 1.6.8 to 1.6.18.