From 5af2e5555d0baaf572aa8399304c4cba0d19a1ea Mon Sep 17 00:00:00 2001 From: Gabby Getz Date: Wed, 25 Apr 2018 11:04:33 -0400 Subject: [PATCH] Resolve CHANGES.md --- CHANGES.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/CHANGES.md b/CHANGES.md index ad402267a05b..5c2b561044e2 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -21,6 +21,8 @@ Change Log * Added ability to invoke `sampleTerrain` from node.js to enable offline terrain sampling * Added more ParticleSystem Sandcastle examples for rocket and comet tails and weather. [#6375](https://github.com/AnalyticalGraphicsInc/cesium/pull/6375) * Added color and scale attributes to the `ParticleSystem` class constructor. When defined the variables override startColor and endColor and startScale and endScale. [#6429](https://github.com/AnalyticalGraphicsInc/cesium/pull/6429) +-* Added ability to invoke `sampleTerrain` from node.js to enable offline terrain sampling +-* Improved `MapboxImageryProvider` performance by 300% via `tiles.mapbox.com` subdomain switching. [#6426](https://github.com/AnalyticalGraphicsInc/cesium/issues/6426) ##### Fixes :wrench: * Fixed bugs in `TimeIntervalCollection.removeInterval`. [#6418](https://github.com/AnalyticalGraphicsInc/cesium/pull/6418). @@ -74,10 +76,6 @@ Change Log * `sourceType` specifies the type of data source if the URL doesn't have a known file extension. * `flyTo=false` optionally disables the automatic `flyTo` after loading the data source. * Added a multi-part CZML example to Sandcastle. [#6320](https://github.com/AnalyticalGraphicsInc/cesium/pull/6320) -* `Credit` has been modified to take an HTML string as the credit content [#6331](https://github.com/AnalyticalGraphicsInc/cesium/pull/6331) -* Added support for ordering in `DataSourceCollection` [#6316](https://github.com/AnalyticalGraphicsInc/cesium/pull/6316) - * All ground geometry from one `DataSource` will render in front of all ground geometry from another `DataSource` in the same collection with a lower index. - * Use `DataSourceCollection.raise`, `DataSourceCollection.lower`, `DataSourceCollection.raiseToTop` and `DataSourceCollection.lowerToBottom` functions to change the ordering of a `DataSource` in the collection. * Improved processing order of 3D tiles. [#6364](https://github.com/AnalyticalGraphicsInc/cesium/pull/6364) ##### Fixes :wrench: