diff --git a/Source/Scene/Cesium3DTileset.js b/Source/Scene/Cesium3DTileset.js index 1b5c30e17756..768c46f823f1 100644 --- a/Source/Scene/Cesium3DTileset.js +++ b/Source/Scene/Cesium3DTileset.js @@ -101,7 +101,7 @@ import TileOrientedBoundingBox from "./TileOrientedBoundingBox.js"; * @param {Boolean} [options.debugShowRenderingStatistics=false] For debugging only. When true, draws labels to indicate the number of commands, points, triangles and features for each tile. * @param {Boolean} [options.debugShowMemoryUsage=false] For debugging only. When true, draws labels to indicate the texture and geometry memory in megabytes used by each tile. * @param {Boolean} [options.debugShowUrl=false] For debugging only. When true, draws labels to indicate the url of each tile. - * @param {Boolean} [options.noClassificationModels=false] Do not use b3dms for classification. + * @param {Boolean} [options.noClassificationModels=false] Indicates that the tileset's b3dms should not be used for classification. * * @exception {DeveloperError} The tileset must be 3D Tiles version 0.0 or 1.0. * @@ -1668,6 +1668,34 @@ Object.defineProperties(Cesium3DTileset.prototype, { Cartesian2.clone(value, this._imageBasedLightingFactor); }, }, + + /** + * Minimum and maximum heights that vector tiles clamped to surfaces will clamp to. + * + * @memberof Cesium3DTileset.prototype + * + * @type {Cartesian2} + * @default undefined + */ + minimumMaximumVectorHeights: { + get: function () { + return this._minimumMaximumVectorHeights; + }, + }, + + /** + * Indicates that the tileset's b3dms should not be used for classification. + * + * @memberof Cesium3DTileset.prototype + * + * @type {Boolean} + * @default false + */ + noClassificationModels: { + get: function () { + return this._noClassificationModels; + }, + }, }); /**