From 2204f62492af99471a4c9f29767d9d0fb9e92a34 Mon Sep 17 00:00:00 2001 From: Hannah Date: Mon, 7 May 2018 16:46:21 -0400 Subject: [PATCH] Update CHANGES.md --- CHANGES.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGES.md b/CHANGES.md index f22c32473534..eae7d53fa1a4 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -16,7 +16,7 @@ Change Log * Added `PostProcessStage` which takes a fragment shader that processes the color and depth texture from the stage run before it. * Added `PostProcessStageComposite` for multi-stage post-processes like depth of field. * Added a new Sandcastle label `Post Processing` to showcase the different built-in post-process stages. - * Added `Rectangle.equalsEpsilon` [#6533](https://github.com/AnalyticalGraphicsInc/cesium/pull/6533) + * Added `Rectangle.equalsEpsilon` for comparing the equality of two rectangles [#6533](https://github.com/AnalyticalGraphicsInc/cesium/pull/6533) ##### Fixes :wrench: * Fixed a bug causing custom TilingScheme classes to not be able to use a GeographicProjection. [#6524](https://github.com/AnalyticalGraphicsInc/cesium/pull/6524)