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@lasalvavida can you please make this edits throughout since you already started it for i3dm? Please use precise concrete wording and borrow from the glTF spec as reasonable.
Throughout 3D Tiles, including
i3dm
instancespnts
pointsvctr
featuresWe need to guarantee that arraybuffers are aligned to their type like glTF (https://github.com/KhronosGroup/glTF/tree/master/specification#bufferview-and-accessor-byte-alignment). Implementations would need to add padding.
Discussion: https://github.com/AnalyticalGraphicsInc/cesium/pull/4112/files/1ed28c41588876388433ede7d083acc3c6ce4549#r70850191
I can make these edits soon-ish.
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