Bringing techniques from graphics research, the movie industry, and the game industry to 3D geospatial, 3D Tiles defines a spatial data structure and a set of tile formats designed for 3D, and optimized for streaming and rendering.
Name | Affiliation | OGC member |
---|---|---|
Patrick Cozzi |
Cesium GS, Inc. |
Yes |
Sean Lilley |
Cesium GS, Inc. |
Yes |
The 3D Tiles community anticipates that revisions to this Community Standard will be required to prescribe content appropriate to meet new use cases. These use cases may arise from either (or both) the external user and developer community or from OGC review and comments. Further, future revisions will be driven by any submitted change requests that document community uses cases and requirements.