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[Feature Request] Call undirected edges in FGL.ArrayAdjacencyGraph #54

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LibraChris opened this issue Apr 16, 2023 · 1 comment
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@LibraChris
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At the moment in order to call an edge you need to call the edge with a designated source and target (As explained in #50 ).
Adding functionality to call edges independent from this source/target designation will allow for easy calling of undirected edges.

@LibraChris LibraChris added this to the Release of Version 1.0 milestone Apr 16, 2023
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LibraChris commented Apr 17, 2023

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