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write_batch.h
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write_batch.h
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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// WriteBatch holds a collection of updates to apply atomically to a DB.
//
// The updates are applied in the order in which they are added
// to the WriteBatch. For example, the value of "key" will be "v3"
// after the following batch is written:
//
// batch.Put("key", "v1");
// batch.Delete("key");
// batch.Put("key", "v2");
// batch.Put("key", "v3");
//
// Multiple threads can invoke const methods on a WriteBatch without
// external synchronization, but if any of the threads may call a
// non-const method, all threads accessing the same WriteBatch must use
// external synchronization.
#pragma once
#include <stdint.h>
#include <atomic>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "rocksdb/status.h"
#include "rocksdb/write_batch_base.h"
namespace ROCKSDB_NAMESPACE {
class Slice;
class ColumnFamilyHandle;
struct SavePoints;
struct SliceParts;
struct SavePoint {
size_t size; // size of rep_
int count; // count of elements in rep_
uint32_t content_flags;
SavePoint() : size(0), count(0), content_flags(0) {}
SavePoint(size_t _size, int _count, uint32_t _flags)
: size(_size), count(_count), content_flags(_flags) {}
void clear() {
size = 0;
count = 0;
content_flags = 0;
}
bool is_cleared() const { return (size | count | content_flags) == 0; }
};
class WriteBatch : public WriteBatchBase {
public:
explicit WriteBatch(size_t reserved_bytes = 0, size_t max_bytes = 0)
: WriteBatch(reserved_bytes, max_bytes, 0, 0) {}
// `protection_bytes_per_key` is the number of bytes used to store
// protection information for each key entry. Currently supported values are
// zero (disabled) and eight.
explicit WriteBatch(size_t reserved_bytes, size_t max_bytes,
size_t protection_bytes_per_key, size_t default_cf_ts_sz);
~WriteBatch() override;
using WriteBatchBase::Put;
// Store the mapping "key->value" in the database.
// The following Put(..., const Slice& key, ...) API can also be used when
// user-defined timestamp is enabled as long as `key` points to a contiguous
// buffer with timestamp appended after user key. The caller is responsible
// for setting up the memory buffer pointed to by `key`.
Status Put(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status Put(const Slice& key, const Slice& value) override {
return Put(nullptr, key, value);
}
Status Put(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& ts, const Slice& value) override;
// Variant of Put() that gathers output like writev(2). The key and value
// that will be written to the database are concatenations of arrays of
// slices.
// The following Put(..., const SliceParts& key, ...) API can be used when
// user-defined timestamp is enabled as long as the timestamp is the last
// Slice in `key`, a SliceParts (array of Slices). The caller is responsible
// for setting up the `key` SliceParts object.
Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value) override;
Status Put(const SliceParts& key, const SliceParts& value) override {
return Put(nullptr, key, value);
}
// Store the mapping "key->{column1:value1, column2:value2, ...}" in the
// column family specified by "column_family".
using WriteBatchBase::PutEntity;
Status PutEntity(ColumnFamilyHandle* column_family, const Slice& key,
const WideColumns& columns) override;
using WriteBatchBase::Delete;
// If the database contains a mapping for "key", erase it. Else do nothing.
// The following Delete(..., const Slice& key) can be used when user-defined
// timestamp is enabled as long as `key` points to a contiguous buffer with
// timestamp appended after user key. The caller is responsible for setting
// up the memory buffer pointed to by `key`.
Status Delete(ColumnFamilyHandle* column_family, const Slice& key) override;
Status Delete(const Slice& key) override { return Delete(nullptr, key); }
Status Delete(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& ts) override;
// variant that takes SliceParts
// These two variants of Delete(..., const SliceParts& key) can be used when
// user-defined timestamp is enabled as long as the timestamp is the last
// Slice in `key`, a SliceParts (array of Slices). The caller is responsible
// for setting up the `key` SliceParts object.
Status Delete(ColumnFamilyHandle* column_family,
const SliceParts& key) override;
Status Delete(const SliceParts& key) override { return Delete(nullptr, key); }
using WriteBatchBase::SingleDelete;
// WriteBatch implementation of DB::SingleDelete(). See db.h.
Status SingleDelete(ColumnFamilyHandle* column_family,
const Slice& key) override;
Status SingleDelete(const Slice& key) override {
return SingleDelete(nullptr, key);
}
Status SingleDelete(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& ts) override;
// variant that takes SliceParts
Status SingleDelete(ColumnFamilyHandle* column_family,
const SliceParts& key) override;
Status SingleDelete(const SliceParts& key) override {
return SingleDelete(nullptr, key);
}
using WriteBatchBase::DeleteRange;
// WriteBatch implementation of DB::DeleteRange(). See db.h.
Status DeleteRange(ColumnFamilyHandle* column_family, const Slice& begin_key,
const Slice& end_key) override;
Status DeleteRange(const Slice& begin_key, const Slice& end_key) override {
return DeleteRange(nullptr, begin_key, end_key);
}
// begin_key and end_key should be user keys without timestamp.
Status DeleteRange(ColumnFamilyHandle* column_family, const Slice& begin_key,
const Slice& end_key, const Slice& ts) override;
// variant that takes SliceParts
Status DeleteRange(ColumnFamilyHandle* column_family,
const SliceParts& begin_key,
const SliceParts& end_key) override;
Status DeleteRange(const SliceParts& begin_key,
const SliceParts& end_key) override {
return DeleteRange(nullptr, begin_key, end_key);
}
using WriteBatchBase::Merge;
// Merge "value" with the existing value of "key" in the database.
// "key->merge(existing, value)"
Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
const Slice& value) override;
Status Merge(const Slice& key, const Slice& value) override {
return Merge(nullptr, key, value);
}
Status Merge(ColumnFamilyHandle* /*column_family*/, const Slice& /*key*/,
const Slice& /*ts*/, const Slice& /*value*/) override;
// variant that takes SliceParts
Status Merge(ColumnFamilyHandle* column_family, const SliceParts& key,
const SliceParts& value) override;
Status Merge(const SliceParts& key, const SliceParts& value) override {
return Merge(nullptr, key, value);
}
using WriteBatchBase::PutLogData;
// Append a blob of arbitrary size to the records in this batch. The blob will
// be stored in the transaction log but not in any other file. In particular,
// it will not be persisted to the SST files. When iterating over this
// WriteBatch, WriteBatch::Handler::LogData will be called with the contents
// of the blob as it is encountered. Blobs, puts, deletes, and merges will be
// encountered in the same order in which they were inserted. The blob will
// NOT consume sequence number(s) and will NOT increase the count of the batch
//
// Example application: add timestamps to the transaction log for use in
// replication.
Status PutLogData(const Slice& blob) override;
using WriteBatchBase::Clear;
// Clear all updates buffered in this batch.
void Clear() override;
// Records the state of the batch for future calls to RollbackToSavePoint().
// May be called multiple times to set multiple save points.
void SetSavePoint() override;
// Remove all entries in this batch (Put, Merge, Delete, PutLogData) since the
// most recent call to SetSavePoint() and removes the most recent save point.
// If there is no previous call to SetSavePoint(), Status::NotFound()
// will be returned.
// Otherwise returns Status::OK().
Status RollbackToSavePoint() override;
// Pop the most recent save point.
// If there is no previous call to SetSavePoint(), Status::NotFound()
// will be returned.
// Otherwise returns Status::OK().
Status PopSavePoint() override;
// Support for iterating over the contents of a batch.
// Objects of subclasses of Handler will be used by WriteBatch::Iterate().
class Handler {
public:
virtual ~Handler();
// All handler functions in this class provide default implementations so
// we won't break existing clients of Handler on a source code level when
// adding a new member function.
// default implementation will just call Put without column family for
// backwards compatibility. If the column family is not default,
// the function is noop
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual Status PutCF(uint32_t column_family_id, const Slice& key,
const Slice& value) {
if (column_family_id == 0) {
// Put() historically doesn't return status. We didn't want to be
// backwards incompatible so we didn't change the return status
// (this is a public API). We do an ordinary get and return Status::OK()
Put(key, value);
return Status::OK();
}
return Status::InvalidArgument(
"non-default column family and PutCF not implemented");
}
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual void Put(const Slice& /*key*/, const Slice& /*value*/) {}
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual Status PutEntityCF(uint32_t /* column_family_id */,
const Slice& /* key */,
const Slice& /* entity */) {
return Status::NotSupported("PutEntityCF not implemented");
}
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual Status DeleteCF(uint32_t column_family_id, const Slice& key) {
if (column_family_id == 0) {
Delete(key);
return Status::OK();
}
return Status::InvalidArgument(
"non-default column family and DeleteCF not implemented");
}
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual void Delete(const Slice& /*key*/) {}
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual Status SingleDeleteCF(uint32_t column_family_id, const Slice& key) {
if (column_family_id == 0) {
SingleDelete(key);
return Status::OK();
}
return Status::InvalidArgument(
"non-default column family and SingleDeleteCF not implemented");
}
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual void SingleDelete(const Slice& /*key*/) {}
// If user-defined timestamp is enabled, then `begin_key` and `end_key`
// both include timestamp.
virtual Status DeleteRangeCF(uint32_t /*column_family_id*/,
const Slice& /*begin_key*/,
const Slice& /*end_key*/) {
return Status::InvalidArgument("DeleteRangeCF not implemented");
}
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual Status MergeCF(uint32_t column_family_id, const Slice& key,
const Slice& value) {
if (column_family_id == 0) {
Merge(key, value);
return Status::OK();
}
return Status::InvalidArgument(
"non-default column family and MergeCF not implemented");
}
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual void Merge(const Slice& /*key*/, const Slice& /*value*/) {}
// If user-defined timestamp is enabled, then `key` includes timestamp.
virtual Status PutBlobIndexCF(uint32_t /*column_family_id*/,
const Slice& /*key*/,
const Slice& /*value*/) {
return Status::InvalidArgument("PutBlobIndexCF not implemented");
}
// The default implementation of LogData does nothing.
virtual void LogData(const Slice& blob);
virtual Status MarkBeginPrepare(bool = false) {
return Status::InvalidArgument("MarkBeginPrepare() handler not defined.");
}
virtual Status MarkEndPrepare(const Slice& /*xid*/) {
return Status::InvalidArgument("MarkEndPrepare() handler not defined.");
}
virtual Status MarkNoop(bool /*empty_batch*/) {
return Status::InvalidArgument("MarkNoop() handler not defined.");
}
virtual Status MarkRollback(const Slice& /*xid*/) {
return Status::InvalidArgument(
"MarkRollbackPrepare() handler not defined.");
}
virtual Status MarkCommit(const Slice& /*xid*/) {
return Status::InvalidArgument("MarkCommit() handler not defined.");
}
virtual Status MarkCommitWithTimestamp(const Slice& /*xid*/,
const Slice& /*commit_ts*/) {
return Status::InvalidArgument(
"MarkCommitWithTimestamp() handler not defined.");
}
// Continue is called by WriteBatch::Iterate. If it returns false,
// iteration is halted. Otherwise, it continues iterating. The default
// implementation always returns true.
virtual bool Continue();
protected:
friend class WriteBatchInternal;
enum class OptionState {
kUnknown,
kDisabled,
kEnabled,
};
virtual OptionState WriteAfterCommit() const {
return OptionState::kUnknown;
}
virtual OptionState WriteBeforePrepare() const {
return OptionState::kUnknown;
}
};
Status Iterate(Handler* handler) const;
// Retrieve the serialized version of this batch.
const std::string& Data() const { return rep_; }
// Retrieve data size of the batch.
size_t GetDataSize() const { return rep_.size(); }
// Returns the number of updates in the batch
uint32_t Count() const;
// Returns true if PutCF will be called during Iterate
bool HasPut() const;
// Returns true if PutEntityCF will be called during Iterate
bool HasPutEntity() const;
// Returns true if DeleteCF will be called during Iterate
bool HasDelete() const;
// Returns true if SingleDeleteCF will be called during Iterate
bool HasSingleDelete() const;
// Returns true if DeleteRangeCF will be called during Iterate
bool HasDeleteRange() const;
// Returns true if MergeCF will be called during Iterate
bool HasMerge() const;
// Returns true if MarkBeginPrepare will be called during Iterate
bool HasBeginPrepare() const;
// Returns true if MarkEndPrepare will be called during Iterate
bool HasEndPrepare() const;
// Returns true if MarkCommit will be called during Iterate
bool HasCommit() const;
// Returns true if MarkRollback will be called during Iterate
bool HasRollback() const;
// Experimental.
//
// Update timestamps of existing entries in the write batch if
// applicable. If a key is intended for a column family that disables
// timestamp, then this API won't set the timestamp for this key.
// This requires that all keys, if enable timestamp, (possibly from multiple
// column families) in the write batch have timestamps of the same format.
//
// ts_sz_func: callable object to obtain the timestamp sizes of column
// families. If ts_sz_func() accesses data structures, then the caller of this
// API must guarantee thread-safety. Like other parts of RocksDB, this API is
// not exception-safe. Therefore, ts_sz_func() must not throw.
//
// in: cf, the column family id.
// ret: timestamp size of the given column family. Return
// std::numeric_limits<size_t>::max() indicating "don't know or column
// family info not found", this will cause UpdateTimestamps() to fail.
// size_t ts_sz_func(uint32_t cf);
Status UpdateTimestamps(const Slice& ts,
std::function<size_t(uint32_t /*cf*/)> ts_sz_func);
// Verify the per-key-value checksums of this write batch.
// Corruption status will be returned if the verification fails.
// If this write batch does not have per-key-value checksum,
// OK status will be returned.
Status VerifyChecksum() const;
using WriteBatchBase::GetWriteBatch;
WriteBatch* GetWriteBatch() override { return this; }
// Constructor with a serialized string object
explicit WriteBatch(const std::string& rep);
explicit WriteBatch(std::string&& rep);
WriteBatch(const WriteBatch& src);
WriteBatch(WriteBatch&& src) noexcept;
WriteBatch& operator=(const WriteBatch& src);
WriteBatch& operator=(WriteBatch&& src);
// marks this point in the WriteBatch as the last record to
// be inserted into the WAL, provided the WAL is enabled
void MarkWalTerminationPoint();
const SavePoint& GetWalTerminationPoint() const { return wal_term_point_; }
void SetMaxBytes(size_t max_bytes) override { max_bytes_ = max_bytes; }
struct ProtectionInfo;
size_t GetProtectionBytesPerKey() const;
private:
friend class WriteBatchInternal;
friend class LocalSavePoint;
// TODO(myabandeh): this is needed for a hack to collapse the write batch and
// remove duplicate keys. Remove it when the hack is replaced with a proper
// solution.
friend class WriteBatchWithIndex;
std::unique_ptr<SavePoints> save_points_;
// When sending a WriteBatch through WriteImpl we might want to
// specify that only the first x records of the batch be written to
// the WAL.
SavePoint wal_term_point_;
// Is the content of the batch the application's latest state that meant only
// to be used for recovery? Refer to
// TransactionOptions::use_only_the_last_commit_time_batch_for_recovery for
// more details.
bool is_latest_persistent_state_ = false;
// False if all keys are from column families that disable user-defined
// timestamp OR UpdateTimestamps() has been called at least once.
// This flag will be set to true if any of the above Put(), Delete(),
// SingleDelete(), etc. APIs are called at least once.
// Calling Put(ts), Delete(ts), SingleDelete(ts), etc. will not set this flag
// to true because the assumption is that these APIs have already set the
// timestamps to desired values.
bool needs_in_place_update_ts_ = false;
// True if the write batch contains at least one key from a column family
// that enables user-defined timestamp.
bool has_key_with_ts_ = false;
// For HasXYZ. Mutable to allow lazy computation of results
mutable std::atomic<uint32_t> content_flags_;
// Performs deferred computation of content_flags if necessary
uint32_t ComputeContentFlags() const;
// Maximum size of rep_.
size_t max_bytes_;
std::unique_ptr<ProtectionInfo> prot_info_;
size_t default_cf_ts_sz_ = 0;
protected:
std::string rep_; // See comment in write_batch.cc for the format of rep_
};
} // namespace ROCKSDB_NAMESPACE