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Dynamically release Tickets during execution #582
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Does it even indicate when it starts and stops using the engine license in the log output? |
Hey @lithorus yes in the log it shows when the procedural starts and when it ends. Cheers |
Hello! |
Hey @timurhai thanks for your answer, do you think this would be possible to add? Cheers |
I think that it is possible, but not easy. |
Hey,
Houdini introduced a new render procedural systems to solaris/husk.
The render procedural can be executed prior to the rendering and tho create the geometry only in memory.
Reasonably it requires a houdini engine license to run that procedural from husk but this aquired license get's released (in process) once this step is done and the render delegate starts rendering.
As far as we know it's not yet possible to release tickets in afanasy while the task is still running/in process?
100 frames render:
Currently we would have to "freeze" both licenses for the complete two hour rendertime.
Would this be something that can be added? Or is there already something in place covering this?
Thanks for your help in advance!
Cheers
Jonas
(RISE FX)
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