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"Auto scale when in foreground" not working for some game #487
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This is a known issue, I will fix it soon. |
New problem crop up Untitled.video.-.Made.with.Clipchamp.mp4Game refuse to launch, say "デバイスの初期化に失敗しました" (Translated: Device initialization failed) |
Sorry, I didn't realize it was the same game. I am currently investigating |
2023-03-04.11-39-29.mp4Cannot reproduce it, perhaps you should check your game settings. |
After clean game's settings and try a bunch of things, it seem bug appear more frequently with heavier effect (half the time with FSR, every time with Anime4K upscale ul). What effect did you use? a.mp4I dont know it related or not but it seemed like disable effect cache increase bug appear rate. |
I was able to reproduce the problem after turning on "Simulate exclusive fullscreen when scaling". Do you have this option turned on? |
Yes, I also turn on "Simulate exclusive fullscreen when scaling". |
Created #495 to track it |
Magpie version 程序版本
v0.10.0-preview2
Windows version 系统版本
Windows 11 Education 22H2 22621.1265
Related screenshot (optional) 相关截图(可选)
Untitled.video.-.Made.with.Clipchamp.mp4
Reproduction steps 复现步骤
Game should be launched and scaled to full screen but instead it remain small. After switch to another program and switch back, it got scaled like normal.
Log files 日志文件
2023-02-25 01:01:09.240|info|MagApp.cpp:_CreateHostWnd|缩放窗口尺寸:2560x1600
2023-02-25 01:01:09.241|info|DeviceResources.cpp:Initialize|可变刷新率支持:是
2023-02-25 01:01:09.249|info|DeviceResources.cpp:LogAdapter|当前图形适配器:
VendorId:0x10de
DeviceId:0x2484
描述:NVIDIA GeForce RTX 3070
2023-02-25 01:01:09.304|info|DeviceResources.cpp:Initialize|已创建 D3D Device
功能级别:11.1
2023-02-25 01:01:09.306|info|DeviceResources.cpp:_CreateSwapChain|Hardware Composition 支持:是
2023-02-25 01:01:09.306|info|DeviceResources.cpp:_CreateSwapChain|Multiplane Overlay 支持:是
2023-02-25 01:01:09.306|info|MagApp.cpp:_InitFrameSource|当前捕获模式:DwmSharedSurface
2023-02-25 01:01:09.306|info|DwmSharedSurfaceFrameSource.cpp:Initialize|源窗口 DPI 缩放为 1
2023-02-25 01:01:09.307|info|DwmSharedSurfaceFrameSource.cpp:Initialize|DwmSharedSurfaceFrameSource 初始化完成
2023-02-25 01:01:09.307|info|MagApp.cpp:_InitFrameSource|源窗口尺寸:1274x685
2023-02-25 01:01:09.308|info|EffectCacheManager.cpp:_LoadFromMemCache|已读取缓存 cache\Anime4K#Anime4K_Upscale_UL_3d0a410fcbdceaf9f
2023-02-25 01:01:09.308|info|Renderer.cpp:CompileEffect|编译 Anime4K\Anime4K_Upscale_UL.hlsl 用时 0.781 毫秒
2023-02-25 01:01:09.313|info|CursorManager.cpp:Initialize|CursorManager 初始化完成
2023-02-25 01:01:09.323|info|CursorManager.cpp:GetCursorTexture|已解析光标:0x10019
类型:Color
2023-02-25 01:01:09.334|info|CursorManager.cpp:GetCursorTexture|已解析光标:0x10007
类型:Color
2023-02-25 01:01:09.366|info|Renderer.cpp:_CheckSrcState|源窗口位置或大小改变
2023-02-25 01:01:09.366|info|Renderer.cpp:Render|源窗口状态改变,退出全屏
2023-02-25 01:01:19.939|info|MagApp.cpp:_CreateHostWnd|缩放窗口尺寸:2560x1600
2023-02-25 01:01:19.940|info|DeviceResources.cpp:Initialize|可变刷新率支持:是
2023-02-25 01:01:19.946|info|DeviceResources.cpp:LogAdapter|当前图形适配器:
VendorId:0x10de
DeviceId:0x2484
描述:NVIDIA GeForce RTX 3070
2023-02-25 01:01:19.981|info|DeviceResources.cpp:Initialize|已创建 D3D Device
功能级别:11.1
2023-02-25 01:01:19.984|info|DeviceResources.cpp:_CreateSwapChain|Hardware Composition 支持:是
2023-02-25 01:01:19.984|info|DeviceResources.cpp:_CreateSwapChain|Multiplane Overlay 支持:是
2023-02-25 01:01:19.984|info|MagApp.cpp:_InitFrameSource|当前捕获模式:DwmSharedSurface
2023-02-25 01:01:19.984|info|DwmSharedSurfaceFrameSource.cpp:Initialize|源窗口 DPI 缩放为 1
2023-02-25 01:01:19.984|info|DwmSharedSurfaceFrameSource.cpp:Initialize|DwmSharedSurfaceFrameSource 初始化完成
2023-02-25 01:01:19.984|info|MagApp.cpp:_InitFrameSource|源窗口尺寸:1280x720
2023-02-25 01:01:19.985|info|EffectCacheManager.cpp:_LoadFromMemCache|已读取缓存 cache\Anime4K#Anime4K_Upscale_UL_3d0a410fcbdceaf9f
2023-02-25 01:01:19.985|info|Renderer.cpp:CompileEffect|编译 Anime4K\Anime4K_Upscale_UL.hlsl 用时 0.81700003 毫秒
2023-02-25 01:01:19.990|info|CursorManager.cpp:Initialize|CursorManager 初始化完成
2023-02-25 01:01:19.998|info|CursorManager.cpp:GetCursorTexture|已解析光标:0x9da0559
类型:Masked Color
2023-02-25 01:01:20.834|info|Renderer.cpp:_CheckSrcState|前台窗口已改变
2023-02-25 01:01:20.834|info|Renderer.cpp:Render|源窗口状态改变,退出全屏
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