From 6775d334fe8d7af95eb003512c4f5aa8cef41bbd Mon Sep 17 00:00:00 2001 From: Rich Geldreich Date: Wed, 11 Sep 2024 12:44:32 -0400 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 9792aa19..5f71373b 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ An LDR/HDR portable GPU compressed texture transcoding system. Intro ----- -Basis Universal is an open source [supercompressed](http://gamma.cs.unc.edu/GST/gst.pdf) LDR/HDR GPU compressed texture interchange system from Binomial LLC that supports two intermediate file formats: the [.KTX2 open standard from the Khronos Group](https://github.khronos.org/KTX-Specification/), and our own ".basis" file format. These file formats support rapid transcoding to virtually any compressed [GPU texture format](https://en.wikipedia.org/wiki/Texture_compression) released in the past ~25 years. +Basis Universal is an open source [supercompressed](http://gamma.cs.unc.edu/GST/gst.pdf) LDR/HDR GPU compressed texture interchange system from Binomial LLC that supports two intermediate file formats: the [.KTX2 open standard from the Khronos Group](https://registry.khronos.org/KTX/specs/2.0/ktxspec.v2.html), and our own ".basis" file format. These file formats support rapid transcoding to virtually any compressed [GPU texture format](https://en.wikipedia.org/wiki/Texture_compression) released in the past ~25 years. Our overall goal with this project is to simplify the encoding and efficient distribution of *portable* LDR and HDR GPU texture, image, and texture video content in a way that is compatible with any GPU or rendering/graphics API.