From 48e37c5b34ac0f8a67e30883079871b5d6eb3384 Mon Sep 17 00:00:00 2001 From: Rich Geldreich Date: Wed, 11 Sep 2024 01:36:33 -0400 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 6545d105..c3ec5bda 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ Basis Universal is an open source [supercompressed](http://gamma.cs.unc.edu/GST/ Our overall goal with this project is to simplify the encoding and efficient distribution of LDR and HDR GPU texture, image, and texture video content in a way that is compatible with any GPU or rendering/graphics API. -The system supports three modes: ETC1S, UASTC LDR, and UASTC HDR. The C/C++ encoder and transcoder libaries can be compiled to native code or WebAssembly. All encoder/transcoder features can be accessed from Javascript. +The system supports three modes: ETC1S, UASTC LDR, and UASTC HDR. The C/C++ encoder and transcoder libaries can be compiled to native code or WebAssembly, and all encoder/transcoder features can be accessed from Javascript. Links -----