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event.js
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event.js
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const eventName = {}
const down = o => {
// 键盘、手指按下
const keys = Object.keys(eventName)
keys.forEach(i => {
clearTimeout(eventName[i])
eventName[i] = null
})
if (!o.callback) {
return
}
const clear = () => {
clearTimeout(eventName[o.key])
}
o.callback(clear)
if (o.once === true) {
return
}
let begin = o.begin || 100
const interval = o.interval || 50
const loop = () => {
eventName[o.key] = setTimeout(() => {
begin = null
loop()
o.callback(clear)
}, begin || interval)
}
loop()
}
const up = o => {
// 键盘、手指松开
clearTimeout(eventName[o.key])
eventName[o.key] = null
if (!o.callback) {
return
}
o.callback()
}
const clearAll = () => {
const keys = Object.keys(eventName)
keys.forEach(i => {
clearTimeout(eventName[i])
eventName[i] = null
})
}
export default {
down,
up,
clearAll
}