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World.tscn
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World.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://World.cs" type="Script" id=1]
[ext_resource path="res://Renderer.cs" type="Script" id=2]
[sub_resource type="Gradient" id=4]
offsets = PoolRealArray( 0, 0.613497, 1 )
colors = PoolColorArray( 0.0392157, 0.0392157, 0.0392157, 0.556863, 1, 1, 1, 0.419608, 1, 1, 1, 0.768627 )
[sub_resource type="GradientTexture" id=5]
gradient = SubResource( 4 )
[sub_resource type="Environment" id=3]
background_mode = 4
dof_blur_far_amount = 0.47
glow_enabled = true
glow_levels/1 = true
glow_intensity = 2.5
glow_strength = 1.12
glow_blend_mode = 0
glow_hdr_threshold = 0.8
adjustment_enabled = true
adjustment_contrast = 1.31
adjustment_saturation = 1.23
adjustment_color_correction = SubResource( 5 )
[node name="World" type="Node"]
script = ExtResource( 1 )
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 3 )
[node name="Renderer" type="CanvasModulate" parent="."]
script = ExtResource( 2 )