Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

rend3-egui image buttons do not use the alpha channel #401

Open
John-Nagle opened this issue Jun 9, 2022 · 1 comment
Open

rend3-egui image buttons do not use the alpha channel #401

John-Nagle opened this issue Jun 9, 2022 · 1 comment

Comments

@John-Nagle
Copy link
Contributor

It looks like the Rend3->egui integration sends textures to wgpu with settings that don't use the alpha channel. Run the Rend3 example egui to test. The Rust logo in the corner is supposed to have a transparent background, but does not.

As far as I can tell, this is not a consequence of settings at the egui API level. I've tried setting widget background color to transparent and such. But I could be wrong.

Not high priority.

@John-Nagle John-Nagle changed the title rend3-egui buttons do not use the alpha channel rend3-egui image buttons do not use the alpha channel Jun 9, 2022
@John-Nagle
Copy link
Contributor Author

Possibly related WGPU issue: https://www.reddit.com/gallery/wu8uln

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant