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GeometryPrimitives.cs
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GeometryPrimitives.cs
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/*
* This file is part of the Buildings and Habitats object Model (BHoM)
* Copyright (c) 2015 - 2023, the respective contributors. All rights reserved.
*
* Each contributor holds copyright over their respective contributions.
* The project versioning (Git) records all such contribution source information.
*
*
* The BHoM is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3.0 of the License, or
* (at your option) any later version.
*
* The BHoM is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this code. If not, see <https://www.gnu.org/licenses/lgpl-3.0.html>.
*/
using Autodesk.Revit.DB;
using BH.oM.Adapters.Revit.Settings;
using BH.oM.Base.Attributes;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
namespace BH.Revit.Engine.Core
{
public static partial class Query
{
/***************************************************/
/**** Public methods ****/
/***************************************************/
[Description("Extracts the geometry primitives from a given Revit geometry element.")]
[Input("geometryElement", "Revit geometry element to extract the geometry primitives from.")]
[Input("transform", "Transform to apply to the output primitives.")]
[Input("settings", "Revit adapter settings to be used while performing the query.")]
[Output("primitives", "Geometry primitives extracted from the input Revit geometry element.")]
public static List<GeometryObject> GeometryPrimitives(this GeometryElement geometryElement, Transform transform = null, RevitSettings settings = null)
{
if (geometryElement == null)
return null;
List<GeometryObject> geometry = new List<GeometryObject>();
List<GeometryObject> instanceGeometry = new List<GeometryObject>();
foreach (GeometryObject geometryObject in geometryElement)
{
if (geometryObject is GeometryInstance)
{
GeometryInstance geometryInstance = (GeometryInstance)geometryObject;
Transform geometryTransform = geometryInstance.Transform;
if (transform != null)
geometryTransform = geometryTransform.Multiply(transform.Inverse);
GeometryElement geomElement = geometryInstance.GetInstanceGeometry(geometryTransform);
if (geomElement == null)
continue;
List<GeometryObject> instanceGeometries = geomElement.GeometryPrimitives(null, settings);
if (instanceGeometries != null)
instanceGeometry.AddRange(instanceGeometries);
}
else
geometry.Add(geometryObject);
}
instanceGeometry = instanceGeometry.Where(x => !(x is Solid && ((Solid)x).Faces.IsEmpty)).ToList();
geometry = geometry.Where(x => !(x is Solid && ((Solid)x).Faces.IsEmpty)).ToList();
return geometry.Any() ? geometry : instanceGeometry;
}
/***************************************************/
[Description("Extracts the geometry primitives from a given Revit element.")]
[Input("element", "Revit element to extract the geometry primitives from.")]
[Input("options", "Options for parsing the geometry of a Revit element.")]
[Input("settings", "Revit adapter settings to be used while performing the query.")]
[Output("primitives", "Geometry primitives extracted from the input Revit element.")]
public static List<GeometryObject> GeometryPrimitives(this Element element, Options options, RevitSettings settings = null)
{
if (element == null)
return null;
if (element.ViewSpecific)
{
bool includeNonVisible = options.IncludeNonVisibleObjects;
options = new Options();
options.IncludeNonVisibleObjects = includeNonVisible;
options.View = element.Document.GetElement(element.OwnerViewId) as View;
}
GeometryElement geometryElement = element.get_Geometry(options);
if (geometryElement == null)
return new List<GeometryObject>();
Transform transform = (element as FamilyInstance)?.GetTotalTransform();
return geometryElement.GeometryPrimitives(transform, settings);
}
/***************************************************/
}
}