You can find the new version here https://github.com/BF3RM/NoHavokGen
This mod replaces all static model groups (StaticModelGroupEntityData) with individual entities for easier manipulation.
This mod doesn't currently work on some maps:
Map | Behavior |
---|---|
Teheran Highway (MP_003) | Client kicked |
Seine Crossing (MP_011) | Server crash |
Operation Metro (MP_Subway) | Server crash |
Death Valley (XP3_Valley) | Server crash |
Nebandan Flats (XP5_002) | Server crash |
Strike at Karkand (XP1_001) | Client kicked |
Sharqi Peninsula (XP1_003) | Client kicked |
Operation 925 (XP2_Office) | Server crash |
Other issues:
- When setting an entity scale higher than
1.0
, the server crashes. - In some maps, it creates invisible collision boxes (might be related to scale).
- On high-latency connections, the client will fail to receive the relevant data and get kicked after loading the level because of data mismatch.