From fbfa944229226f01ad2d58db27a8deb5002f816c Mon Sep 17 00:00:00 2001 From: Azgaar Date: Tue, 15 Aug 2023 15:58:22 +0400 Subject: [PATCH] fix: fixes --- modules/io/load.js | 2 +- modules/ui/heightmap-editor.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/io/load.js b/modules/io/load.js index a973bf309..00e46bc9a 100644 --- a/modules/io/load.js +++ b/modules/io/load.js @@ -456,7 +456,7 @@ async function parseLoadedData(data) { { // dynamically import and run auto-udpdate script const versionNumber = parseFloat(params[0]); - const {resolveVersionConflicts} = await import("../dynamic/auto-update.js?v=1.92.05"); + const {resolveVersionConflicts} = await import("../dynamic/auto-update.js?v=1.93.00"); resolveVersionConflicts(versionNumber); } diff --git a/modules/ui/heightmap-editor.js b/modules/ui/heightmap-editor.js index 1bb53ab87..40bc55fb3 100644 --- a/modules/ui/heightmap-editor.js +++ b/modules/ui/heightmap-editor.js @@ -28,7 +28,7 @@ function editHeightmap(options) {

Erase mode also allows you Convert an Image into a heightmap or use Template Editor.

You can keep the data, but you won't be able to change the coastline.

Try risk mode to change the coastline and keep the data. The data will be restored as much as possible, but it can cause unpredictable errors.

-

Please save the map before editing the heightmap!

+

Please save the map before editing the heightmap!

Check out ${link( "https://github.com/Azgaar/Fantasy-Map-Generator/wiki/Heightmap-customization", "wiki"