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context.go
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context.go
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package cli
import (
"errors"
"flag"
"fmt"
"strconv"
"strings"
)
// Context is a type that is passed through to
// each Handler action in a cli application. Context
// can be used to retrieve context-specific Args and
// parsed command-line options.
type Context struct {
App *App
Command Command
flagSet *flag.FlagSet
globalSet *flag.FlagSet
setFlags map[string]bool
}
type Requires []string
// Creates a new context. For use in when invoking an App or Command action.
func NewContext(app *App, set *flag.FlagSet, globalSet *flag.FlagSet) *Context {
return &Context{App: app, flagSet: set, globalSet: globalSet}
}
// Looks up the value of a local int flag, returns 0 if no int flag exists
func (c *Context) Int(name string) int {
return lookupInt(name, c.flagSet)
}
// Looks up the value of a local float64 flag, returns 0 if no float64 flag exists
func (c *Context) Float64(name string) float64 {
return lookupFloat64(name, c.flagSet)
}
// Looks up the value of a local bool flag, returns false if no bool flag exists
func (c *Context) Bool(name string) bool {
return lookupBool(name, c.flagSet)
}
// Looks up the value of a local boolT flag, returns false if no bool flag exists
func (c *Context) BoolT(name string) bool {
return lookupBoolT(name, c.flagSet)
}
// Looks up the value of a local string flag, returns "" if no string flag exists
func (c *Context) String(name string) string {
return lookupString(name, c.flagSet)
}
// Looks up the value of a local string slice flag, returns nil if no string slice flag exists
func (c *Context) StringSlice(name string) []string {
return lookupStringSlice(name, c.flagSet)
}
// Looks up the value of a local int slice flag, returns nil if no int slice flag exists
func (c *Context) IntSlice(name string) []int {
return lookupIntSlice(name, c.flagSet)
}
// Looks up the value of a local generic flag, returns nil if no generic flag exists
func (c *Context) Generic(name string) interface{} {
return lookupGeneric(name, c.flagSet)
}
// Looks up the value of a global int flag, returns 0 if no int flag exists
func (c *Context) GlobalInt(name string) int {
return lookupInt(name, c.globalSet)
}
// Looks up the value of a global bool flag, returns false if no bool flag exists
func (c *Context) GlobalBool(name string) bool {
return lookupBool(name, c.globalSet)
}
// Looks up the value of a global string flag, returns "" if no string flag exists
func (c *Context) GlobalString(name string) string {
return lookupString(name, c.globalSet)
}
// Looks up the value of a global string slice flag, returns nil if no string slice flag exists
func (c *Context) GlobalStringSlice(name string) []string {
return lookupStringSlice(name, c.globalSet)
}
// Looks up the value of a global int slice flag, returns nil if no int slice flag exists
func (c *Context) GlobalIntSlice(name string) []int {
return lookupIntSlice(name, c.globalSet)
}
// Looks up the value of a global generic flag, returns nil if no generic flag exists
func (c *Context) GlobalGeneric(name string) interface{} {
return lookupGeneric(name, c.globalSet)
}
// Determines if the flag was actually set exists
func (c *Context) IsSet(name string) bool {
if c.setFlags == nil {
c.setFlags = make(map[string]bool)
c.flagSet.Visit(func(f *flag.Flag) {
c.setFlags[f.Name] = true
})
}
return c.setFlags[name] == true
}
type Args []string
// Returns the command line arguments associated with the context.
func (c *Context) Args() Args {
args := Args(c.flagSet.Args())
return args
}
// Returns an error if the context arguments do not satisfy the given requirements
func (c *Context) Satisfies(req *Requires) error {
if req != nil {
optional := 0
unlimited := false
clean_args := []string{}
for _, arg := range *req {
if strings.Contains(arg, "...") {
unlimited = true
arg = strings.Replace(arg, "...", "", -1) + "..."
}
if strings.Contains(arg, "?") {
optional++
arg = "[" + strings.Replace(arg, "?", "", -1) + "]"
} else {
arg = "<" + arg + ">"
}
clean_args = append(clean_args, arg)
}
exactly, nomore, atleast := 0, 0, 0
if optional == 0 && !unlimited {
exactly = len(*req)
} else {
atleast = len(*req) - optional
if !unlimited {
nomore = len(*req)
}
}
argc := len(c.Args())
err := ""
if atleast > 0 || nomore > 0 {
if atleast > argc {
err = fmtRequiresError("atleast", atleast)
} else if nomore > 0 && argc > nomore {
err = fmtRequiresError("no more than", nomore)
}
} else if argc != exactly {
err = fmtRequiresError("exactly", exactly)
}
if err != "" {
if len(clean_args) > 0 {
err += ": " + strings.Join(clean_args, " ")
}
return fmt.Errorf(err)
}
}
return nil
}
// Returns the nth argument, or else a blank string
func (a Args) Get(n int) string {
if len(a) > n {
return a[n]
}
return ""
}
// Returns the first argument, or else a blank string
func (a Args) First() string {
return a.Get(0)
}
// Return the rest of the arguments (not the first one)
// or else an empty string slice
func (a Args) Tail() []string {
if len(a) >= 2 {
return []string(a)[1:]
}
return []string{}
}
// Checks if there are any arguments present
func (a Args) Present() bool {
return len(a) != 0
}
// Swaps arguments at the given indexes
func (a Args) Swap(from, to int) error {
if from >= len(a) || to >= len(a) {
return errors.New("index out of range")
}
a[from], a[to] = a[to], a[from]
return nil
}
// Formats the requirement error
func fmtRequiresError(str string, count int) string {
switch count {
case 0:
return "Command requires no arguments"
case 1:
return fmt.Sprintf("Command requires %s 1 argument", str)
}
return fmt.Sprintf("Command requires %s %d arguments", str, count)
}
func lookupInt(name string, set *flag.FlagSet) int {
f := set.Lookup(name)
if f != nil {
val, err := strconv.Atoi(f.Value.String())
if err != nil {
return 0
}
return val
}
return 0
}
func lookupFloat64(name string, set *flag.FlagSet) float64 {
f := set.Lookup(name)
if f != nil {
val, err := strconv.ParseFloat(f.Value.String(), 64)
if err != nil {
return 0
}
return val
}
return 0
}
func lookupString(name string, set *flag.FlagSet) string {
f := set.Lookup(name)
if f != nil {
return f.Value.String()
}
return ""
}
func lookupStringSlice(name string, set *flag.FlagSet) []string {
f := set.Lookup(name)
if f != nil {
return (f.Value.(*StringSlice)).Value()
}
return nil
}
func lookupIntSlice(name string, set *flag.FlagSet) []int {
f := set.Lookup(name)
if f != nil {
return (f.Value.(*IntSlice)).Value()
}
return nil
}
func lookupGeneric(name string, set *flag.FlagSet) interface{} {
f := set.Lookup(name)
if f != nil {
return f.Value
}
return nil
}
func lookupBool(name string, set *flag.FlagSet) bool {
f := set.Lookup(name)
if f != nil {
val, err := strconv.ParseBool(f.Value.String())
if err != nil {
return false
}
return val
}
return false
}
func lookupBoolT(name string, set *flag.FlagSet) bool {
f := set.Lookup(name)
if f != nil {
val, err := strconv.ParseBool(f.Value.String())
if err != nil {
return true
}
return val
}
return false
}
func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) {
switch ff.Value.(type) {
case *StringSlice:
default:
set.Set(name, ff.Value.String())
}
}
func normalizeFlags(flags []Flag, set *flag.FlagSet) error {
visited := make(map[string]bool)
set.Visit(func(f *flag.Flag) {
visited[f.Name] = true
})
for _, f := range flags {
parts := strings.Split(f.getName(), ",")
if len(parts) == 1 {
continue
}
var ff *flag.Flag
for _, name := range parts {
name = strings.Trim(name, " ")
if visited[name] {
if ff != nil {
return errors.New("Cannot use two forms of the same flag: " + name + " " + ff.Name)
}
ff = set.Lookup(name)
}
}
if ff == nil {
continue
}
for _, name := range parts {
name = strings.Trim(name, " ")
if !visited[name] {
copyFlag(name, ff, set)
}
}
}
return nil
}