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Doc: add GM libs to network protocol.md #2744

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2 changes: 2 additions & 0 deletions docs/network protocol.md
Original file line number Diff line number Diff line change
Expand Up @@ -27,6 +27,8 @@ There are also a number of community-supported libraries available that implemen
| Haxe | [hxArchipelago](https://lib.haxe.org/p/hxArchipelago) | |
| Rust | [ArchipelagoRS](https://github.com/ryanisaacg/archipelago_rs) | |
| Lua | [lua-apclientpp](https://github.com/black-sliver/lua-apclientpp) | |
| Game Maker + Studio 1.x | [gm-apclientpp](https://github.com/black-sliver/gm-apclientpp) | For GM7, GM8 and GMS1.x, maybe older |
| GameMaker: Studio 2.x+ | [see Discord](https://discord.com/channels/731205301247803413/1166418532519653396) | |

## Synchronizing Items
When the client receives a [ReceivedItems](#ReceivedItems) packet, if the `index` argument does not match the next index that the client expects then it is expected that the client will re-sync items with the server. This can be accomplished by sending the server a [Sync](#Sync) packet and then a [LocationChecks](#LocationChecks) packet.
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