-
Notifications
You must be signed in to change notification settings - Fork 121
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Scanned image is offset #192
Comments
Update: I completely closed out GI and restarted it, and that seems to have fixed the issue. Not sure why. I usually play on a widescreen monitor with a resolution of 3440x1440, so many that has something to do with it. |
I can confirm I can reproduce the issue again by going back to 3440x1400 fullscreen, exiting out of GI, reopening it, and setting the resolution to 1920x1080. Something about changing the resolution while in-game is different than if you start up the game with that resolution (things are slightly shifted around). |
There is a specific behavior with Genshin and ultrawide resolutions. Issue #40 figured it out that the UI on ultrawide is compressed slightly. Changing resolutions in Genshin keeps this compressed UI until a restart. We can probably adjust screen region capturing but it's low priority for now since a reliable fix is known. I'll add something about this to the readme |
First, thank you for working on this program. I've used it before without issues, and it's great for artifact analysis. :)
When I downloaded the latest release (1.2), when I scan my artifacts the screenshot is offset (see the attached screenshot I grabbed from the logging/artifacts folder):
I currently have my resolution set to 1920x1080, but I tried a bunch of the different resolutions, and all seemed to have the same problem.
Any ideas?
The text was updated successfully, but these errors were encountered: